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/vr/ - Retro Games


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File: 79 KB, 429x599, Sonic-GG-EU.jpg [View same] [iqdb] [saucenao] [google]
10888197 No.10888197 [Reply] [Original]

Better than the Masturd Sustem port

>> No.10888204

Threadsliding OP is a disingenuous fag

>> No.10888213

>>10888204
?

>> No.10888279
File: 111 KB, 992x1560, sonic.png [View same] [iqdb] [saucenao] [google]
10888279

>>10888197
If you like screen crunch then sure

>> No.10888291
File: 21 KB, 418x245, 08959c35cb271ad243e4e02798af2052-1200-80.jpg [View same] [iqdb] [saucenao] [google]
10888291

>>10888279
If you like shittier colours then sure

>> No.10888450

>>10888197
>sustem
not
>sucktem
larping zoomer detected. kill yourself.

>> No.10888462

>>10888291
It's a sacrifice I'm willing to make.

>> No.10888681

>>10888291
Left literally looks like "I just bought AESprite 15 minutes ago."

>> No.10890114

>>10888279
You can see how level design was adjusted accordingly, so it's not that big of an issue, but I indeed prefer seeing more of the playing field.
>>10888291
I prefer the simplier sprite of SMS version rather than noseless sprite of GG that goes for volume over detail. It makes sense for the smaller screen, but it looks ugly when enlarged.
You can see something similar with Streets of Rage sprite differences.

>> No.10890783

>>10888197
>not Masturd Shitstem

>> No.10892538

>>10888291
Looking at >>10888279 GG pallete isn't that much better. If it's all in the Sonic sprite, I'd say it's a wasted effort.